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Clementine (https://clementine.games/)| Founding Technical Designer | REMOTE

We bring human-like decision making into game mechanics.

We do this via behavior systems that rely on a combination of generative AI and planning algorithms. The most obvious use case is AI NPCs, but game masters, storytellers, opponents, and a myriad of other game mechanics can be greatly enhanced by the same core technology.

We are looking for a game developer who has deep experience with game design and is a proficient programmer. Hence the title.

Your role would primarily be to build experimental games that use the tech.

You can find a more detailed description here: https://docsend.com/view/y2bzetks4jr6mq4a

To apply, just send me an email at ramon@clementine.games with the title "HN Hiring - Technical Designer".

About us: Well, me, for now. I am Ramon, founder, and I am working from San Francisco. You can find more about me in my personal website (http://ramondario.com/). I will be joined by an AI engineer in September. I got some funding from A16Z Speedrun and am assembling a team of AI/ML engs and game devs.

p.s. If you find this interesting, but are not a game developer, feel free to contact me regardless!



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