MK1-3 were 2D characters, all done with video capture. MK4 was a 3D camera-based game and was done with motion capture.
There were other 2D fighting games around that time that used video capture (remember Atari Pit Fighter?) but MK avoided the sprite scaling and kept it flat.
There were other 2D fighting games around that time that used video capture (remember Atari Pit Fighter?) but MK avoided the sprite scaling and kept it flat.